| Time | Mode | User | Score | Steps | Max Tile | Duration |
|---|
① Click Train: Frontend triggers the reproducible v1 Actions workflow on cloud runners.
② Teacher Search: The workflow defaults to deterministic depth-3 Expectimax; chance nodes model 2 (90%) and 4 (10%) tiles.
③ Policy-Value Weights: The checkpoint stores four policy logits and a normalized value head. Trainer implementation details are not claimed here because the workflow references separate trainer scripts.
④ Value Scale: Published metadata records tanh(heuristic / 800) as the value-target normalization.
⑤ Fixed-seed Checks: The workflow schedules a 50-game validation interval and a final 100-game fixed-seed evaluation.
⑥ Live Browser AI: Auto-play currently uses iterative-deepening Expectimax, alpha-beta pruning, caching, and a handcrafted board evaluator; it does not use the experimental MLP output for move selection.
⑦ Versioned Artifacts: Published weights and progress are versioned so the training status can be inspected after a run.
| # | Player | Max Tile | Score | Time |
|---|
| # | Max Tile | Score | Steps | Played At |
|---|
Choose an action, then select tiles on the board. Practice games are kept off the public leaderboard.
Local 4×4 AI · no external model or API